Texture and Lighting Tricks for AI Scenes
Use texture modifiers
Try terms like “matte,” “grain,” “velvet,” or “polished metal” to control surface feel.
H3: Texture prompt examples
- “matte ceramic surface”
- “subtle film grain”
- “polished chrome reflections”
Add depth cues
Use foreground and background elements. Phrases like “foreground bokeh” or “soft depth of field” work well.
H4: Depth checklist
- Foreground object
- Mid‑ground subject
- Background atmosphere
Direct the light source
Set a clear lighting direction: “left side key light” or “backlit sunset.” It helps the model stay consistent.
H3: Lighting styles to try
- Soft studio light
- Dramatic rim light
- Overcast diffused light
Balance contrast
If the scene looks flat, add “high contrast” or “deep shadows.” If it is too harsh, add “diffused light.”
Final refinements
Small lighting adjustments can change mood dramatically. Iterate in small steps and keep the best version.